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AI in Gaming

From the Series AI in the World
Format Price Qty
$20.98

Gaming is a popular hobby for many young people, but how many of them know the technology behind their favorite games? This accessible technology resource invites young readers to examine artificial intelligence through the lens of gaming and game development. This high-interest lens allows them to explore a complex concept in a way that feels exciting and relatable. Complicated STEM terms are defined in an eye-catching dictionary, and colorful photographs and illustrations help young gamers understand the many ways AI is at work in the world around them.

Interest Level Grade 1 - Grade 3
Reading Level Grade 1
Copyright 2026
BISACS JNF051120, JNF012010
Genre Nonfiction
Publisher Greenhaven Publishing
Imprint KidHaven Publishing
Series AI in the World
Language English
Number of Pages 24
ISBN 9781534551770
Title Format Reinforced book
Release Date 2026-01-15
Author Bernadette Parkhurst-Smith
Features Glossary of key words, Index
Dewey 777.0285’53
Graphics Full-color illustrations, Full-color photographs
Dimensions 8 x 8
Guided Reading Level K
 

Author: Bernadette Parkhurst-Smith

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