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World of Warcraft

From the Series Game Changers
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$30.95

In the world of computer gaming, World of Warcraft is a game changer. It's not only a standout product but also big business. The massively multiplayer online role-playing game is one of Blizzard Entertainment's most popular offerings and has helped catapult the global video game industry's yearly revenue to an estimated $347 billion. For readers age 12 and up, this STEM-based title dives inside the technology property and examines its features, design and development history, programming innovations, and effects on player communities. Collaborations, spin-offs, and esports tournaments are also discussed. Includes a glossary, sidebars, and profiles of notable creators.

Interest Level Grade 6 - Grade 9
Reading Level Grade 7
Copyright 2026
BISACS JNF012000, JNF012010, JNF021060
Genre Nonfiction
Publisher The Creative Company
Imprint Creative Education
Series Game Changers
Language English
ISBN 9798889896371
Title Format Reinforced book
Release Date 2025-06-15
Author Erin Silver
Features Glossary of key words, Index, Informative sidebars, Table of contents
Dewey 794.8
Graphics Full-color photographs
ATOS Reading Level 3.2
 

Author: Erin Silver

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